GSoC 2023
https://play.google.com/store/apps/developer?id=Liquid+Galaxy+LAB
Here you can read some social media comments on the experience from our contributors:
https://www.youtube.com/watch?v=QxslcuGqSUQ
https://www.youtube.com/watch?v=vXTHQaEJexk&t=2s
Liquid Galaxy streamings: Testeo de aplicaciones desde el Liquid Galaxy LAB
https://www.youtube.com/watch?v=b621WRX9QcU
https://www.youtube.com/watch?v=Q_p6Z-yk2Wo&
LG installation by FACENS Liquid Galaxy Lab in Brasil
https://www.youtube.com/watch?v=B9hELcD7ths
Liquid Galaxy streamings: GSoC 2023 official contributors project presentation
https://www.youtube.com/watch?v=20yTt26awdc&t=1032s
Presentación del programa de becas Google GSoC en el canal de Moure Dev
https://www.youtube.com/watch?v=4bsgTzXfbGk&t=1563s
Liquid Galaxy streamings: App demo for UX and contents GSoC 2023
https://www.youtube.com/watch?v=sseDG2KH4Jo
Liquid Galaxy streamings: APK community testing for Play Store, GSoC 2023
https://www.youtube.com/watch?v=bDB62G3WKjk
Liquid Galaxy streamings: Artificial Intelligence Server and projects, GSoC 2023
https://www.youtube.com/watch?v=8NV51VUWuPA
Liquid Galaxy streamings: Midterm evaluation demo videos, GSoC 2023
https://www.youtube.com/watch?v=ub7lwW9icsc&t=5340s
Liquid Galaxy streamings: Flutter coding and experiences, GSoC 2023
https://www.youtube.com/watch?v=bD0-l19jQWM
Liquid Galaxy streamings: DEMO DAY GSoC 2023
https://www.youtube.com/watch?v=q98Oy_7YZZc
https://www.youtube.com/watch?v=kNLR6XEHgrE&t=1003s
Liquid Galaxy project Last minute tips and Selection process GSoC 2023
https://www.youtube.com/watch?v=phvDaqmbV1I
Liquid Galaxy project Agenda, requirements and contributions - Google Summer of Code 2023
https://www.youtube.com/watch?v=8saFRjZTxmk
https://www.youtube.com/watch?v=I-uWYGNpU60
Remember, this contest is to motivate you to code, learn and help others.
In this streaming you’re gonna see are this year's projects in a very early stage of development, contributors have been working for 3 weeks on all the Google Summer of Code 2023 project aspects, but usually, they allocate more to the
Liquid Galaxy streamings: App demo for UX and contents GSoC 2023
In this streaming contributors and interested parties will see 4 different apps from the last GSoC 2022, this way they got ideas about the contents and UX that will be the base to create their own apps for Google Summer of Code 2023.The 11 contributors are being supported by our 23 mentor team and a dozen other contributors
from the Liquid Galaxy project community.
Project Title | Contributor | Assigned Mentor(s) |
---|---|---|
Google Developers Community Visualization Tool | adi54321kumar | Andreuibanez Yash Raj |
COVID-19 data explorer | Ana Laura | Marc Gonzalez Capdevila Karine Pistili Rodrigues |
Agro Robot Swarm dashboard for Liquid Galaxy | Artur Culleres | Andreuibanez Alejandro Illán Marcos Victor Carreras Pau Francino |
STEAM Celestial Satellite tracker in real time | Krishna Agrawal | Andreuibanez Otávio Oliveira |
HAPIS Refurbishment "Humanitarian Aid Panoramic Interactive System" | Mahinour Elsarky | Karine Pistili Rodrigues Claudia |
Manash Kumar_Proposal_Rocket Launcher Visualizer / SpaceX Rocket Visualizer_350 Hours Duration | Manash Kumar | Andreuibanez Yash Raj Victor Carreras |
The LiquidArt AI | Murilo Nogueira Duarte | Andreuibanez Karine Pistili Rodrigues |
Smart City Dashboard for Liquid Galaxy | Prayag X | Andreuibanez Merul Dhiman Mario Ezquerro |
Satellite Space Collision prevision | Rafel Salgueiro | Andreuibanez Moisés Martínez Ivan J Pau Francino |
LG Gesture and Voice Control | Sudhanyo Chatterjee | Andreuibanez Gabry Merul Dhiman Alejandro Illán Marcos |
Located Voice CMS | Vedant Singh | Andreuibanez Yash Raj |
Say hello to our great mentor's team, with several Google Developer Experts on the team,
long term contributors, senior mentors, and admins.
Moisés Martínez is a Computer Engineer and PhD in Computer Science with majors in Artificial Intelligence from the Carlos III University of Madrid. He has been AI researcher and/or professor at different universities such as the Carlos III University of Madrid, the University of Örebro, Universidad Internacional de La Rioja, King's College London, Universidad Pontificia de Comillas and Francisco de Vitoria University.
He began his career as a Full-Stack Developer and is currently working in Data & AI as Architect by participating, developing and designing different Big Data and Industry 4.0 projects using technologies from different clouds, especially Google Cloud and Azure Cloud using components of the Apache ecosystem to extract value to the data and build reasoning models. In addition, he is a Speaker at different international and national conferences and meetups and one of the organizers of T3chFest, the largest free technology event in Spain.
- 7200 visits to this unique GSoC post.
- 61 contributors have interacted with us during the preselection time.
- 21 mentors have helped the contributors to craft a good proposal, through 1.000+ emails, 6 live streamings,
and 26 personal interviews.
- 43 proposals published on the official Google GSoC site.
- 56 demo videos as proof of knowledge from wanna-be contributors:
Now organizations and Google will select the best proposals, and after some deliberations among organizations, the selected contributors for GSoC 2023 will be announced on May four, so what better phrase to end this preliminary selection process than:
. 21 proposals uploaded to the Google's GSoC platform
Remember, not us, not any org, even not Google, knows how many interns are going to be this year. Work hard and communicate a lot, politely, to have more opportunities to reach GSoC
with this link: https://discord.gg/peGA5K8tJU
Remember to be polite and respectful in your communications, avoiding
non-inclusive comments and terms.
And take a look at other contributor's preselection videos as an idea.
For wanna-be collaborators interested in joining the community and going for a GSoC "intern"
Start ASAP with this, as these have to be completed and accepted by us to review a proposal,
no exceptions here
(documentation available on our site, menu community/documentation)
Be careful with the RAM requirements to run such a system.
runs Bluestacks for this), as most of our apps run the core and UX on a Flutter or Android app.
want published on august 2022.
Drop too a line in our Discord saying the video is ready, and possibly it will be published here.
, and our logo, is not valid if generated by a code generator or ChatGPT 🙂. The videos have to have you
Send us an email (NOT using Discord) with the applications chosen, for us to give you final instructions for one.
Maybe the app has some deprecated APIs or it's lagging behind actual's Google Play Store requirements,
And think it as a scavenger hunt like game, where wanna be contributors review contents from our site,
liquidgalaxylab@gmail.com.
If a rig is available the user will set up the connexion through the standard menu, connect,
and then send info with the different options in the app.
But if the user has no connectivity, or is away from an LG rig, have to have the opportunity to
use all the functionalities of the app inside the Android APP with Google Maps or Earth embedded.
In the case, the user has an LG the movements over the tablet on the map have to be replicated
simultaneously on the LG rig.
Take a look at these two apps that do this particularly well:
RAS, by Karine Pistili on project Dronecoria.
Volcano Track, by Yash Raj.
(scroll down and take a look of everything published):
Lorawan real-time viewer on Liquid Galaxy Duration 350h Difficulty level: Medium Introduction The idea is to visualize and give information on the Liquid Galaxy a network of IoT sensors streamed in real-time both captured directly, from a local sensor, and through an API from the many available public data. Requirements The apk has to be able to show real-time information geo-located on the Liquid Galaxy, and store a 7-day (if memory available) historic database. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our GitHub.
Android, Java, Dart, Flutter... References https://en.wikipedia.org/wiki/LoRa#LoRaWAN |
Project HAPIS refurbishment Duration: 175h Difficulty level: Easy Introduction Project HAPIS was developed by student Claudia Diosan, now mentor and admin of the Liquid Galaxy project. Sadly the public launch lagged behind the coronavirus pandemic. Now the idea is to refurbish and retool the app and launch it for real. Requirements APK refurbishment and final launch Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our GitHub.
Android, Java, Dart, Flutter... References https://www.liquidgalaxy.eu/2020/07/project-hapis-by-claudia-diosan-google.html |
Smart City Dashboard for Liquid Galaxy Duration: 350h Difficulty level: Medium Introduction Smart Cities are always a trending topic in technology and every day more and more cities incorporate this paradigm to improve the life of their citizens. Requirements The project is to make a Liquid Galaxy dashboard that shows up information for a city council, and for this, we’ll use Fiware’s open-source project backend. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. If web create a wrapper and publish it this way. - Full documentation and code on our Github.
Android, Flutter, HTML5, Javascript, NodeJS References Simillar dashboard and open data available on project Snap4Cities |
Geo Earth questions game Duration: 175h Difficulty level: Medium Introduction Similar to Geo Guesser, but fully adapted to an LG, we want to develop the same game for education. Requirements Analysis of functionalities, research of others possible methods and games, code. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. If web create a wrapper and publish it this way. - Full documentation and code on our Github.
Android and Flutter References https://developers.google.com/kml/documentation/kmlreference |
Agro Robot Swarm dashboard for Liquid Galaxy Duration: 350h Difficulty level: Medium Introduction Humanity grows non-stop and needs more and more food. The actual agriculture system is not able to feed them all. So robotics have to be applied. Requirements The project will create a dashboard on the Liquid Galaxy with a swarm of agriculture-related robots. Showing up and doing actions related to their usage. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. If web create a wrapper and publish it this way. - Full documentation and code on our GitHub.
Flutter, Android, HTML5, Javascript, NodeJS References |
Google Developers Community Visualization Tool Duration: 175h Difficulty level: Medium Lots of our students and our large mentor's team belong to different technical communities, such as Google Developer Group's global network, Cloud, Android, TensorFlow, Flutter, and dozens more. We always wanted to have a tool for events that will showcase those communities and their activities around the world. Now with lots of them being active in the Meetup.com platform and maybe others such as Google own’s https://gdg.community.dev/ we can have the opportunity. The project will be an Android application to be developed with the following features: - Data capture of one or many different communities' data available through the Meetup AP or other, storing it in a local database. - Presents the data on the Liquid Galaxy including at least, the name of the group, location, latest activities, photo members, and statistics. - Social activity visualization, tweets and hashtags, and photos on different platforms. - Visualization of statistics for world zones and countries - Timeline visualization, tour with events of a community in a period or time. - Automatic tour of data, community, events, etc - Some more visualization proposals made by the student, like Deliverables: - The new App published on the Play Store under the Liquid Galaxy LAB account. - Documentation about how the API has been implemented - Full documentation and code on our GitHub. - Minimum two communities represented in the App as the demo: GDG, and a chosen one by the student. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our GitHub.
Android, Java, Dart, Flutter... References Other references: Meetup API, Kevin Simper search code |
COVID19 Data Explorer Duration: 350h Difficulty level: Medium Introduction Using COVID-19 API we are going to present the timeline evolution of the different variants of the virus throughout the planet. Different charts will be presented over the maps and they will be controlled by an application that will filter by country, risk areas, number of deaths, etc. This application will interact initially with the founded COVID but we expect to let it be exchangeable to other APIs that offer the same kind of data related to pandemic. Requirements -Liquid Galaxy RIG -Space Navigator -Mobile Device -Flutter APP Deliverables - Application that interacts with the liquid galaxy rig - Documentation - Flutter application that allow us to filter the data Programming languages JavaScript, Dart |
GeoVisualizer Duration: 350h Difficulty level: Medium Introduction The aim of this project is to create a geopolitical map data render tool that allows the creation of story slides that allows to represent historical events like: population evolution filtered by countries, evolution of a war conflict filtered by dates, territory expansions from old empires, etc. Requirements - Liquid Galaxy RIG -Space Navigator -Mobile device Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. Programming languages Dart, Bash |
DICOM Visualizer Duration: 350h Difficulty level: High Introduction A multi-screen DICOM visualizer with the liquid galaxy rig, where the user can see in real time the difference between two or more CT scans taken in different time spaces. The idea is to use the extra space that the liquid galaxy offers to bring the capacity to consume more images. An application will be used to update, read and send data through the Liquid Galaxy. This application will be able to perform annotations over biomedical data and also send it to the cluster for further visualization. Requirements -Liquid Galaxy RIG -Mobile device -Flutter APP -DICOM data Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. - Flutter application that interacts with DICOMs and the liquid galaxy rig Programming languages dart, Bash and JS |
LG Power Plant Duration: 175h Difficulty level: Medium Introduction Making use of APIs, the premise of the project is to display all the power plants and all its available technical information, including power flow, info on the biggest consumers, most popular sources, suppliers and more on the Liquid Galaxy rig. Rendering the powerplant as a 3d model and its info as an info balloon and charts of many kinds, depending on the info Requirements -Liquid Galaxy RIG -Space Navigator -Mobile device Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. Programming languages Dart and Bash |
Real-time vessel tracking Duration: 175h Difficulty level: Medium A few years ago, the “Plane Tracking system” was created for the Liquid Galaxy. The present proposal consists to replicate this project for ships in the sea and trace their routes. The application will connect to an API to retrieve the data for later send it to the Liquid Galaxy in order to play with it, filtering and monitoring the different options available in the API. Requirements - Liquid Galaxy RIG - Space Navigator Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. - Application on Google Earth Programming languages Dart, KML, Bash |
Menut Cubesat dashboard and data visualization Duration: 350h Difficulty level: Medium Introduction Continuing the project's interest in using our rigs to visualize in an immersive and interactive way data obtained from space satellites, we want to have an app that will act as a dashboard from telemetry and others information coming from "amateur" or cubesat satellites, and the visualization on the LG screens of the satellite situation and imagery received, next to other available data. There're many resources of info like this, the contributor can take a look at our referrals or search and propose their own. Requirements - Liquid Galaxy RIG - Space Navigator Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. - Application on Google Earth Programming languages Dart, KML, Bash References - Planet API and free imagery: https://www.planet.com/nicfi/ - Menut Cubesat: https://politiquesdigitals.gencat.cat/ca/economia/estrategia-new-space-catalunya/constellacions-nanosatellits/menut-en/ - Satnogs db: https://db.satnogs.org/satellites/ |
Carbon Dioxide Viewer Duration: 175h Difficulty level: Medium Introduction The concerns related to the emissions of CO2 have been growing up during the last decade. These projects pretend to raise the awareness of this topic through displaying the volumes of carbon dioxide produced around the world. An application will be developed to search and filter data through countries, continents, etc. Different graphics will be developed in order to show data in a better way. Requirements -Liquid Galaxy RIG -Space Navigator -Mobile device Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. Programming languages Dart, Bash References https://global-warming.org/api/co2-api https://www.climatewatchdata.org/api https://www.climatiq.io/ |
Rocket Launcher Visualizer / SpaceX Rocket Visualizer Duration: 350h Difficulty level: Medium Introduction The project consists of an application capable of listing rocket launches, such as latitude and longitude, date and other data. Also viewing rocket path and/or orbit data in Google Earth. It will use the SpaceX API to retrieve this data and will create the orbital historical path of the rocket since their launch into the exit to space. An application will be developed to filter the different rockets already launched and see the future launches to monitor them and see information related to them. Requirements -Liquid Galaxy RIG -Space Navigator -Mobile device Deliverables - Server - App published on play store - Documentation Programming languages Dart, JavaScript,Bash References https://docs.spacexdata.com https://www.rocketlaunch.live/api |
STEAM Celestial Satellite tracker in real time Duration: 175h Difficulty level: High Introduction Following our Liquid Galaxy representations about Space, due that Google Earth allows us to see orbits and create nice visualizations of this, we want again to go for a project with a STEAM focus, that’s to be used in schools for learning. Requirements The project will have to be able to represent on both a Liquid Galaxy rig, an arduino controlled pointer, and a tablet, the orbit of a satellite orbiting earth. The project was inspired by this one: https://www.instructables.com/3D-Printed-Real-time-Satellite-Orbit-FollowerTrack/ but our goal is to have the data too represented on the Liquid Galaxy, the tablet, and instead of having an arrow to point at the satellite direction, will have a green laser pointer, to illuminate a schoolroom ceiling. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. If web create a wrapper and publish it this way. - Full documentation and code on our Github. - STL files on GitHub
Flutter, Android References https://www.instructables.com/3D-Printed-Real-time-Satellite-Orbit-FollowerTrack/ |
Dronecoria orthophoto and plant viewer Duration: 350h Difficulty level: High Introduction Continuing our large collaboration with project Dronecoria, and using ML tools such as TensorFlow, we offer this year a new project that will help the undergoing reforestation efforts. The project will be about using TensorFlow to recognize different kinds of plants that help or not in this process. Requirements ML model that will recognize different plants coming from drone orthophotos. Representation on our Liquid Galaxy platform of all the data, for scientific studies. Platform to digest the photos, analyze, create statistics and information, and represent on the LG. Deliverables - The new App was published on the Play Store under the Liquid Galaxy LAB account. If web create a wrapper and publish it this way. - Full documentation and code on our GitHub.
Android, Flutter, HTML5, Javascript, NodeJS References You can see here past year Google owns videos promoting our common project: |
National Hurricane Center Difficulty level: High Introduction The National Hurricane Center gives a ton of data related to weather. the idea is to training an AI model that predicts hurricane trajectories based on past events and then build an android app that shows the past events and the predicted ones on google earth Requirements - Liquid Galaxy RIG - Android 10' tablet - Space navigator Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. - Pre trained AI model
Python, Dart, Bash References https://www.kaggle.com/code/plutsch/predicting-trajectories-of-caribbean-hurricanes |
LiquidArt IA Duration: 175h Difficulty level: Medium Introduction During the last years, several IA solutions have emerged to automatize different procedures. One of them is the creation of images through text. The goal of this project is to train an IA using an already trained CNN that helps us to create multiple images through text and audio. The application will run the model itself and will be in charge to generate the different images and send it to the Liquid Galaxy in order to generate a gallery of examples created 100% by IA. Requirements - Liquid Galaxy RIG - Mobile device Deliverables - Server - Pre trained AI model - App published on play store - Documentation Programming languages Python, Dart, Bash |
Satellite Space Collision prevision Duration: 350h Difficulty level: High Introduction This project aims to calculate possible collisions of the objects already orbiting the Earth, based on TLE and information coming from the standard orbit databases provided by Celestrack and others. Requirements The idea is to calculate possible collisions and show off them on the Liquid Galaxy, with data about the involved engines (satellites or others). Data from past collisions is needed to make a predictable model. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. Programming languages Android or Flutter, Tensorflow References |
Webrcade porting to Liquid Galaxy Duration: 350h Difficulty level: High Introduction Continuing our large project of developing under an HTML canvas across our screens, we have ported in the past several of the most classic videogames to the Liquid Galaxy rig. Requirements A port of the Webrcade that runs across a number of Liquid Galaxy screens, with an UOI to handle Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. If web create a wrapper and publish it this way. - Full documentation and code on our Github.
HTML5, Javascript, NodeJS, Flutter, Android References |
nerfstudio visualization on Liquid Galaxy Duration: 350h Difficulty level: High Introduction The idea is to port the web-based viewer of nerfstudio to the Liquid Galaxy, and have ready some of his cool demos, like the Waymo’s ones. Requirements A port of the viewer that has a minimum UI to handle navigation and choose the demo from the available ones. Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. If web create a wrapper and publish it this way. - Full documentation and code on our Github.
HTML5, Javascript, NodeJS References https://docs.nerf.studio/en/latest/index.html https://www.youtube.com/watch?v=nSFsugarWzk https://waymo.com/intl/es/research/block-nerf/ |
Cesium JS por to Liquid Galaxy Duration: 350h Difficulty level: High Introduction Cesium is an api that allows the visualization of different maps in a browser. The idea is to build an app that sends these maps to liquid galaxy in addition to the space navigator interaction implementation Requirements - Liquid Galaxy RIG - Android 10' tablet - Space Navigator" Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. - Server
Js, Dart, Bash References https://www.youtube.com/watch?v=e0xbeQGUoa8 https://github.com/abhishekvp/cesium-lg |
X-RAY Data Visualization Tool for Odontology Duration: 175h Difficulty level: Medium Introduction Applications like Slider3D allows us to consume and visualize biomedical data using different filters and masks. This projects wants to work with biomedical data in the field of the odontology. The main idea is to create a system that allows to take the different files that an X-Ray session creates in order to be able to construct the 3D model of the face. A main application will be used to identify using IA algorithms the different masks and filter them to show different information of the face Requirements -Liquid Galaxy RIG -Mobile device -Space Navigator Deliverables - Application that interacts with the 3D model and the liquid galaxy rig - Documentation Programming languages JavaScript |
BIM Hospital Tracking System Duration: 350h Difficulty level: Medium Introduction Last year we brought BIM technology into Liquid Galaxy. This project wants to go one step further trying to put buildings like hospitals and place them to users that are sending georeferences through an application. Another APP will be used to find and filter the different users inside the building. It will be used Flutter to send the information to a central data warehouse to gather the information related to the geoposition of them inside the building Requirements -Liquid Galaxy RIG -Mobile device -Space Navigator -Flutter APP Deliverables - The new App published on the Play Store under the Liquid Galaxy LAB account. - Full documentation and code on our Github. - Application that interacts with the liquid galaxy rig - Documentation - Flutter application that finds and filter the different users inside the building Programming languages JavaScript, Dart |
Space invaders Duration: 175h Difficulty level: Medium Introduction Space Invaders is another game that achieved tremendous popularity during the 70' and 80'. As other pixel games created for the Liquid Galaxy, the aim of this project is to make it multiplayer allowing various users to be connected against the machines. An application will work as a controller for moving and shooting the different enemies that appear into the game. Requirements -Liquid Galaxy RIG -Mobile device -WebSockets Deliverables - Application that interacts with the liquid galaxy rig - Documentation Programming languages JavaScript |
Ubunbu 22.10 LTS porting of Liquid Galaxy core Duration: 175h Difficulty level: High Introduction Most of the world installations of Liquid Galaxy run on Ubuntu 16.04 LTS. Some on newer versions, but it’s time to make a good port for the latest Ubuntu, that’s 22.10. Requirements A liquid Galaxy installation for the Ubuntu 22.10, including code, installation script, and documentation. Deliverables - Full documentation and code on our Github.
Bash References https://github.com/LiquidGalaxy https://github.com/asherat/LG_Benchmarking/wiki/Liquid-Galaxy-Installation |
LG KML graphics library generator Duration: 175h Difficulty level: Medium Introduction LG Developers always try to reuse others' code for representing the typical primitives on the LG. The idea is to create an Android/Java library that can be reusable and has a minim of 20 common graphics. Requirements Code for the primitives on a Android library format. Deliverables - Full documentation and code on our Github.
Android References https://developers.google.com/kml/documentation/kmlreference |
Virtualbox installation of Liquid Galaxy core Duration: 175h Difficulty level: High Introduction While most of the world installations of Liquid Galaxy run on Ubuntu 16.04 LTS, our developers and students can’t usually afford to have a minimum of 3 screens, pcs and a tablet to develop. For this reason, we went to Virtual machines years ago for development. We want to upgrade the methodology and code needed for this with the latest virtual box. Requirements A liquid Galaxy installation for Oracle’s Virtual Box next to a Ubuntu 22.10, including code, installation script, and documentation. Deliverables - Full documentation and code on our Github.
Bash References https://github.com/LiquidGalaxy https://github.com/asherat/LG_Benchmarking/wiki/Liquid-Galaxy-Installation |
STICKY NEWS:
Just join with this link: https://discord.gg/peGA5K8tJU
non-inclusive comments and terms.
Past Saturday, January 28th, at 11:00 CET, we held a Discord community GSoC 2023
A total of 27 project ideas have been created by the senior mentor's team and ideas from
old and new wanna-be contributors. Browse this page for ideas or present your own.
10.2.2023
Upcoming streaming:
2023 new projects for the Liquid Galaxy
10.2.2023
Even more contributors videos
4.2.2023
More contributors videos
3.2.2023
We reached 100 contributors on our Discord
to collaborate with the Liquid Galaxy project.
2.2.2023
More contributors videos
25.1.2023
Wanna-be contributors videos
23.1.2023
The Liquid Galaxy project has presented his proposal for GSoC 2023.
We'll wait till Feb 22 to know if we are a selected org this year.
Good luck everyone!
In the meantime, contributors will continue the preparation following
the Preselection requirements mentioned in this post.
21.1.2023
Updated website theme
With the help of contributor and now mentor Yash Raj, we've upgraded the theme for our Blogger
site. Thank you, Yash !
Please report on the Discord server any bugs or commentary about this new look. Soon we'll
create some tasks to even make it better.
14.1.2023
New updated LG installation manuals (both real and virtual)
Find here and in our documentation menu the updated for 2022 manuals, developed by
student Alejandro Illán (Thanks) English Spanish
10.1.2023
Project Ideas are being populated
Scroll down for the initial batch of Project Ideas for GSoC 2023 and the Liquid Galaxy project.
We'll be upgrading this list in the following weeks. No special order, all the proposals are exactly the same interest
for our projects and have been ideated by the senior mentor's team.
9.1.2023
Happy New Year everyone!
Next Saturday, January 28th, at 11:00 CET, we'll have a Discord community GSoC 2023
and Liquid Galaxy project streaming presentation. Join us here and spread the voice.
Q&A will be through the Youtube chat channel and our Discord server.
We've had the opportunity to present to Lleida's university EPS engineering students the
GSoC program.
We also presented the GSoC program to Murcia's UCAM university the past December 14th,
in a magnificent church:
10.12.2022
GSoC program and the Liquid Galaxy project were presented
at Devfest Girona
event from the GDG Girona Google Developers group (Spanish)
We're proud of being selected by Google Open Source office to present our project and our experience
in the GSoC program, in their so-called Community Talks.
11.11.2022
Google has announced the 2023 calendar program details:
https://opensource.googleblog.com/2022/11/get-ready-for-google-summer-of-code-2023.html
and timeline
https://developers.google.com/open-source/gsoc/timeline
January 23 - 18:00 UTC
Mentoring organizations can begin submitting applications to Google
February 7 - 18:00 UTC
Mentoring organization application deadline
February 7 - 21
Google program administrators review organization applications
February 22 - 18:00 UTC
List of accepted mentoring organizations published
February 22 - March 19
Potential GSoC contributors discuss application ideas with mentoring organizations
March 20 - 18:00 UTC
GSoC contributor application period begins
April 4 - 18:00 UTC
GSoC contributor application deadline
April 27 - 18:00 UTC
GSoC contributor proposal rankings due from Org Admins
May 4 - 18:00 UTC
Accepted GSoC contributor projects announced
May 4 - 28
Community Bonding Period | GSoC contributors get to know mentors, read documentation,
get up to speed to begin working on their projects
May 29
Coding officially begins!
July 10 - 18:00 UTC
Mentors and GSoC contributors can begin submitting midterm evaluations
July 14 - 18:00 UTC
Midterm evaluation deadline (standard coding period)
July 14 - August 21
Work Period | GSoC contributors work on their project with guidance from Mentors
August 21 - 28 - 18:00 UTC
Final week: GSoC contributors submit their final work product and their final mentor
evaluation (standard coding period)
August 28 - September 4 - 18:00 UTC
Mentors submit final GSoC contributor evaluations (standard coding period)
September 5
Initial results of Google Summer of Code 2023 announced
September 4 - November 6
GSoC contributors with extended timelines continue coding
November 6 - 18:00 UTC
Final date for all GSoC contributors to submit their final work product and final evaluation
November 13 - 18:00 UTC
Final date for mentors to submit evaluations for GSoC contributor projects with extended deadlines
After some deliberations with the community, we're trying a new communication method for GSoC 2023
maybe more used by young developers, that's Discord :)
Thanks to collaboration from 2022 GSoC contributor Yash Raj, we now have a community there.
Just join with this link: https://discord.gg/peGA5K8tJU
This channel will be used to make most of the live communications with the wannabe contributors and mentors
but we'll also be continuing to use email as a global method for asynchronous comms.
You can take a look at the Devfest Lleida event where the LG Space Chess project was presented (video in Spanish).
Developed by student Pablo Sanchidrian and mentored by Víctor Sánchez, Google Developer Expert in Web Technologies, and Andreu Ibanez, mentor and admin of the Liquid Galaxy project, the LG Space Chess application is a unique piece due to the future functionality will have: play chess against a satellite orbiting the earth.
3.11.2022
We're proud of being promoted by Google and GSoC
in this video:
in the Devfest Spain, in Valencia. Devfest are the biggest event Google Developers Group
do all year around.
6.10.2022
the first conferences and activities to promote it.
As we always say in the Liquid Galaxy project, we do stuff all year long, as students and contributors help
the project growth continuously.
scheduled face-to-face for November 2023